﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Mjudoku
{
    public interface View
    {
        /// <summary>
        /// Prepare GUI for user, which can be onyl redrawed later.
        /// </summary>
        /// <param name="blockSize">size of one block (typical 3)</param>
        /// <param name="arraySize">size of whole array (typical 9)</param>
        void prepareFirstDraw(int blockSize, int arraySize);

        /// <summary>
        /// Redraw game array with actual values.
        /// </summary>
        void redraw();

    }
}
